This project is read-only.

Registering Commands

Additional commands can be loaded using the HostInterface.Commands.RegisterCommands function which expects the Type of the command to load, or the HostInterface.Commands.LoadModule function which accepts a module object or an assembly which may contain one or more modules to load.

If the command is a valid command and doesn't conflict with any previously registered commands, it will be successfully registered and can be invoked via the command line. For more information on command line syntax, see Command Syntax. For more information on creating your own custom commands, see Creating Commands.

Last edited Apr 12, 2013 at 4:02 AM by jeffhewitt, version 1


No comments yet.